Rat King

is a Rat



5e

         
         
      CE

D&D 5 facts

 

D&D 5 sources

 
 



3e

         
   TN   
         

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Small
  • Type: Magical Beast
  • Initiative: +4
  • Senses: darkvision 60 ft., low-light vision
  • AC: 18, touch 16, flat-footed 13 (+4 Dex, +1 dodge, +2 natural, +1 size)
  • HP: 57 (6d10+24)
  • Saves: Fort +9, Ref +9, Will +4
  • Speed: 30 ft., climb 15 ft., swim 15 ft.
  • Melee: 5 bites +11 (1d4+1 plus disease)
  • Abilities: Str 12, Dex 19, Con 18, Int 5, Wis 14, Cha 11
  • Attacks: Base Atk +6; CMB +6; CMD 21 (can't be tripped)
  • Feats: Dodge, Skill Focus (Perception), Weapon Finesse
  • Skills: Climb +9, Diplomacy +0 (+4 when influencing rats), Knowledge (local) –2, Perception +11, Stealth +13, Swim +9; Racial Modifiers +4 Diplomacy when influencing rats
  • Organization: solitary, pack (2–4), or infestation (5–12)
  • Treasure: standard
 

Pathfinder sources

 



0e

         
   TN   
         

OD&D facts

  • No Appearing: 1
  • Move: 60 ft
  • Intelligence: Animal
  • Size: Small
  • HD: 4d8+6
  • AC: 6
  • Attack: bites
  • Damage: 1d2 each
  • Special Attacks: n/a
  • Special Defense: n/a